The Game's Rolling Dodge Merits Praise
If you've played this acclaimed title, or nearly any third-person combat game, you're probably familiar with the glorious technique called the “rolling dodge.” This defensive move lets your avatar to perform a forward, sideways, or backward ground roll to dodge any enemy attacks and move away from opponents. Appears practical, doesn't it?
This rolling move, though, has received plenty of criticism, not simply due to the tumbling; it's been labeled foolish, a cheap tactic, and an unbelievable technique — and occasionally, I agree. Picture me tumbling about nearby enemy groups in a well-known fantasy game — can't touch this Geralt! But the title's evasion move is the dodge roll to outdo all previous evasion moves, and here's the reason.
For this particular game, the creators discovered a clever approach to counter all sentiments claiming the maneuver is not challenging enough: simply give every enemy excessive power, multiply it, and each player character who approaches them will be eternally grateful for their dodge-roll ability, I'm no exception. When the stakes are this high, evading successfully comes across as a triumph, not a cheat.
No alternative avoidance technique in the game matches this sense of satisfaction and consistency, since rapid sprints don't cover much ground and blocking attempts are readily overcome by tough opponents. One player advised leaping as the primary game evasion method, but aside from not providing optimal placement, I didn't see how taking a crushing hit might boost my prospects of overcoming challenges (inexperience, possibly).
Mastering the Technique
While the rolling dodge grants reprieve in a famously difficult title, it requires practice. First of all, this title's rolling dodge only triggers a window of invulnerability following you let go of the roll control, which prevents a hasty, frantic retreat from perilous circumstances. Moreover, even though it can move you aside from foes, it's significantly more useful to use it as an opportunity to move nearer, preferably behind the opponent, and strike blows. And, finally, you still need understand and anticipate foe assaults, as dodging at the start of a prolonged preparation may end your invincibility ahead of the attack striking… resulting in severe damage.
A Harmonious System
Although evasion-rolling in fast repetition may look a bit ridiculous (kudos to the Witcher anew), this isn't truly feasible in this title. Certainly, that still doesn't make it a believable battle technique — which is precisely why it would be pure horror to experience it in a product like a historical simulation — but this is a dazzling imaginative experience under discussion, thus why worry?
Similar to any respectable evasion move, Elden Ring's rolling animation is improved by a little somersault-y hop at the beginning, offering a lively impression rather than placing the avatar onto the ground. Depending on your gear, the technique may seem super agile or relatively slow, yet it's always swifter and more seamless than the dodge rolls featured in the previous titles. Certainly, you will stick your oversized sword on the floor while equipped with it, but that's on you for avoiding ranged weapons (In jest — don't play Elden Ring using ranged options).
Optimal Harmony
The game's avoidance feature creates the perfect balance between challenge and opportunity, providing prospects of success while risking the loss of that hope at the tiniest misstep. Perfect this move, and you'll gain more than triumph, but gratification.